Devlog
- April 13, 2022 by xkillerleopardx#troubles, #game developer problems, #one day at a time, #crunchHey everyone. So, this has definitely been a rough week for the team and me. Last week we didn't have one of our teammates due to being ill and I had to leave early due to situations outside of class... Continue reading
- March 30, 2022 by xkillerleopardx#female game dev, #work struggles, #indie problems, #send coffeeDuring this week the team and I needed to work on a digital prototype that exhibits our core mechanics. During class we watched videos to get us better familiarized with the unity program to make the... Continue reading
- March 16, 2022 by xkillerleopardx#work in progress, #designer, #working hard, #hardly workingThis past week me and my team needed to present a playtest example for the rest of the class to get a feel of what to expect when playing the game. I needed to design and draw out the user interface a... Continue reading