Dev log from Oscar
Bad Kitty! » Devlog
- The team's goals for the past week were to have a presentable prototype of the game and show what the mood of the game will feel for players. The stage layout and the characters were basically the main focus in order for the game to be play testable for feedback. The goals that we have accomplished was creating the main characters, powerups, enemies, stage to help display the visual feel of the game. The goal for the next week is to have a solid and functioning mechanics and story within the game in order to progress to next step. As an individual, I was able to complete a well design logo for the game and the main characters which includes the cat. By next week, I should start researching on simple code for the movement within the game. I need to learn from many kinds of coding website to help me better understand the difficult part of games.
Get Bad Kitty!
Bad Kitty!
Wreak havoc on the community
Status | In development |
Author | xkillerleopardx |
Genre | Puzzle, Role Playing |
Tags | 8-Bit, Animals, Arcade, Cats, Cute, jumping, Pixel Art, Strategy RPG |
More posts
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- Kyle's 2nd DevlogApr 13, 2022
- Kyle's 4th DevlogApr 13, 2022
- Dev Log 4 from NatApr 06, 2022
- Dev Log 3 from NatMar 30, 2022
- Dev log 2 from OscarMar 23, 2022
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